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Tifa 7th heaven mod
Tifa 7th heaven mod











  1. #Tifa 7th heaven mod mod#
  2. #Tifa 7th heaven mod mods#
  3. #Tifa 7th heaven mod Ps4#
  4. #Tifa 7th heaven mod Pc#

Now, I initially had an absolutely grand (read: awful) time trying to get both of these installed. The results look much less pixelated, and are much easier to make out details of.

  • Remako replaces the game's FMVs, pre-rendered backgrounds, textures in battle and on the world map, and several other textures with higher resolution versions created by taking the original files and enhancing them with an AI upscaling tool.
  • SOLDIER Quest: "99 1:35 Soldiers will be hidden throughout the world as collectables.".
  • There's also an option to use interpolated model animations if you'd like to try them out.

    #Tifa 7th heaven mod mod#

  • 60 FPS Battles: This mod lets you increase the framerate in the game's battles from 15 FPS to 60 FPS (including things like the battle menu and interactive Limit Breaks), making it more responsive and more similar to the original PlayStation version.
  • This model mostly affects overworld models, but some battle models are replaced too. This mod replaces most models in the game to look less dated. For example, script changes have been made, the price of goods will be altered, and various mini-games have been modified." Weapon will also address the game-play outside of battle. Weapon tries not to inflate difficulty artificially through high HP amounts or cheap gimmicks. A mechanical enemy will succumb much more easily to lightning attacks than anything else. For example, in battle, rather than pressing attack continually, a player will be encouraged to think about which attacks will hurt a particular enemy.
  • Weapon: "This mod attempts to address the imbalance, and make the player think more about their actions in game.
  • Audio Replacement: This fixes many bugs with the game's original sound module, on top of adding in sound effects recorded from the original PS1 version of the game, making it so that FMV audio is affected by the config volume settings, and also making it so that FMV audio doesn't mute when the game is out of focus.
  • Menu Enhancement: The Menu Enhancement portion of The Reunion fixes "thousands of menu alignment issues" and also makes many other changes to the game's user interface, including improvement to font spacing, adding the original PlayStation buttons prompts back into the game, allowing more items in menus, and more.
  • The project's name "Beacause" comes from a misspelling (in the original localization) of the only line spoken by Jenova." (description taken word-for-word from the original page) Official sources have been used to minimize errors in context and spelling. The aim is to have an end product that is accurate and professional. It is a complete retranslation and relocalization from the ground up, using the original Japanese script.
  • Beacause: "Beacause is a Final Fantasy VII relocalization.
  • #Tifa 7th heaven mod mods#

    The mods are as follows (with some descriptions taken from the original thread on Qhimm):

  • The Reunion is a collection of seven mods (each of which can be enabled or disabled as the user wishes) for Final Fantasy VII that all work together to make the game a lot more polished.
  • Here's what both mods do, for those who don't know what they are:

    #Tifa 7th heaven mod Pc#

    I eventually settled on trying out the PC version, with two mods installed: Reunion, and Remako.

    #Tifa 7th heaven mod Ps4#

    I debated picking the PS4 version back up to finish, but the classic iffy English translation was really bugging me this time, even with some of the touchups that Square Enix has made over the years. With all of the hype for the upcoming Final Fantasy VII Remake (especially after the recent demo leak), I've been itching to dive back into the original game in the meantime.













    Tifa 7th heaven mod